In this section of the Bookshelf, you will find informative articles about how Graphic Novels, Comic Books, and similiar items can provide educators with a valuable and effective tool for teaching a broad range of important skills.
In 1992, the comic book world found itself in unprecedented territory when Art Spiegelman won the Pulitzer Prize for his stunning Holocaust survival story, Maus. Since that watershed event, the mainstream acceptance of comics and graphic novels has only grown. Check out our comprehensive list of award-winning graphic novels here! (Updated regularly)
High school English teacher and graphic novel advocate Maureen Bakis reports on a series of Harvard University workshops on teaching with graphic novels, and includes resources for those who couldn't attend.
Graphic novels serve a variety of purposes in educating developing readers, including bridging language barriers experienced by English-language learners (ELL). Check out a list of the best graphic novels for ELLs along with the benefits of the format for their education.
Peter Gutiérrez, creator of a number of teaching guides for comics and graphic novels, including TOON Book’s Little Mouse Gets Ready and Bloomsbury’s Rapunzel’s Revenge, discusses the ins and outs of creating reading guides, teaching guides and lesson plans to accompany graphic novels. In addition, BookShelf presents a list of recommended resources.
The Diamond Graphic Novel Common Core List offers graphic novels from DBD publishers that will fit into a Common Core curriculum, along with resources to help educators and librarians best utilize these materials. The list has been updated for 2015, with new titles and more features to make it easier to use.
Ellen Myrick - President of Myrick Marketing & Media and creator of the Diamond Book Distributors Graphic Novel Common Core List - offers instructional examples of how four titles from the Diamond Graphic Novel Common Core List can be used to fit into the new standards.
Through his vision and profound innovation of the art form, Will Eisner set the stage for the current crop of comic creators looking to push the boundaries of graphic storytelling and contemporary culture.